With Call of Duty Season 2 about to launch on PS5, PlayStation 4, Xbox Series X|S, Xbox One and PC, Activision has released a new update for Modern Warfare 3. The January 31 Call of Duty update makes multiple changes across multiplayer, ranked play and Zombies. As you can see from the patch notes further down the page, the new update enables Killcams in MW3 Ranked Play, and addresses an issue where some players would enter a match with an invalid loadout.
Elsewhere, the January 31 Modern Warfare 3 update makes an absolute boatload of bug fixes.
Activision has resolved a selection of issues with Calling Cards, including one problem where players were kicked back to the menu.
That’s on top of the Gunsmith camera position while selecting a Bolt Attachment for the KATT-AMR, not to mention a respawn issue within the Underpass map.
Finally, Activision has addressed progression issues with the Weekly Challenges and Camo Challenges.
You can check out the full list of Call of Duty Modern Warfare 3 patch notes below…
Call of Duty Modern Warfare 3 January 31 patch notes…
GLOBAL
CUSTOMISATION
• Resolved an obstruction of the player’s view while aiming down the sight of The Broker PDSW 528 Blueprint.
MULTIPLAYER
UIX
Bug Fixes
• Equipping a Calling Card will no longer reset the active selection to the top of the list.
• Favouriting and Filtering Calling Cards will no longer unexpectedly kick the player back to the menu.
• Addressed an exploit that allowed equipping Camos to incompatible Weapons.
• Corrected Gunsmith camera position while selecting a Bolt Attachment for the KATT-AMR.
• Revised several Attachment descriptions to accurately reflect their true effects.
– Kastovia 343 Barrel
– HYP-LM Barrel
– Bryson Inforcer Stock
– FT Dart CB Stock
– Demo X50 Tactical Pump Guard
– 6.8 Wrath Round Nose Ammunition
– WSP OPTAC Long Barrel
– HISS Short Light Barrel
– Recoil Reduction Buttplate Stock
– Rattleback Deadeye 16″ Barrel
– Recon Comb
• Improved intuitiveness of the order in which Weapon Camo Challenges are displayed.
MAPS
• Underpass
– Players can no longer respawn outside of the playable area in Hardpoint.
MODES
• Supe’d Up (Limited-Time Mode)
– Super Speed visual effects will now end upon death.
WEAPONS and ATTACHMENTS
Attachments
• Vigilant-30 C-Iron (Optic)
– Resolved an obstruction of the player’s view while aiming down the hybrid sight.
MWIII RANKED PLAY
Gameplay
• Killcams have been enabled in MWIII Ranked Play.
• Addressed an issue where some players would enter a match with an invalid loadout when selecting Custom Loadout 1.
– Note: In order to address this issue, Ranked Play Custom Loadout 1 was reset for all players.
ZOMBIES
GAMEPLAY
• Addressed an issue that resulted in screen shaking for all players when a team was engaging Warlord Dokkaebi’s Bomb Drones.
UI/UX
• Addressed an issue that allowed DMZ Bonus Effects to temporarily display in Modern Warfare Zombies menus.
– Note: DMZ Bonus Effects are not applicable to Modern Warfare Zombies gameplay.
PROGRESSION
• Weekly Challenges
– Addressed an issue that prevented the Week 8 Challenge: ‘Get 300 Kills with the JAK Thunder LMG Kit equipped to the Sidewinder while Juggernog is Active’ from tracking.
– Addressed the description for the Week 8 Challenge where players need to kill multiple Warlords with a Recommended Weapon for clarity.
• Camo Challenges
– Challenge Group: Kills Without Reloading
– Addressed an issue that prevented these challenges from tracking.
STABILITY
• Added various crash and stability fixes.